Kreocode 2026: Coding Challenges Are Now Live — Inspire Students Through Creation and Technology

The much‑anticipated Kreocode 2026 challenges are now online! This year’s edition invites educators and learners across early childhood, elementary, secondary and adult education to spark creativity in coding and meaningfully engage with real‑world themes. Ready to dive into the new era of student‑led projects?

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What Is Kreocode? A Multidisciplinary Coding Event

Kreocode is an annual multidisciplinary coding event designed for students and educators alike. Organized by the RÉCIT,  a Québec network focused on developing student competency through meaningful technology integration, Kreocode brings together coding, creativity and curriculum‑connected challenges.

The name “Kreocode” blends Kreo, meaning creation in Esperanto, with code, a term from computer programming — highlighting its focus on creative coding experiences.

This event offers:

  • Professional learning and coding training for teachers.
  • Stimulating challenges tailored to diverse age groups and learning levels.

New Challenges Are Online for 2026

The Kreocode 2026 challenges are officially available online. Classes can now explore a suite of coding tasks designed for various developmental levels — from preschool through adult education — and using platforms such as Scratch and ScratchJr.

This year, the themes are drawn from two United Nations Sustainable Development Goals (SDGs):

  • SDG 11: Sustainable Cities and Communities
  • SDG 12: Responsible Consumption and Production

Each theme includes four levels of challenge:

  • ScratchJr Beginner (Preschool and Elementary)
  • ScratchJr Advanced (Preschool and Elementary)
  • Scratch Beginner (Elementary, Secondary, Adult General Education – AGE)
  • Scratch Advanced (Elementary, Secondary, AGE)

In total, that’s eight distinct challenges, each with turnkey resources including teacher’s guides, presentations, and student booklets, all designed to scaffold creativity and computational thinking.

Students are invited to imagine sustainable futures, invent solutions to real-world problems, and code projects that reflect their ideas and values.

Timeline to know:

  • January 14, 2026: Launch and presentation of challenges.
  • April 26, 2026: Deadline for project submissions via teachers, parents or guardians.
  • May 2026: Highlighting inspiring projects and award of certificates.

Each classroom can submit up to five projects, and selected inspiring works may be showcased on the Kreocode site and social channels.

Who Can Participate — and How It Works

Kreocode is open to:

  • Preschool, elementary, and secondary students
  • Students in adult and vocational education
  • Homeschooled learners in Québec

Educators or guardians act as official submitters, ensuring student privacy and copyright standards are respected. Projects must be coded using Scratch or ScratchJr only, and submitted in English, French, or both. No external hardware or robotics are allowed.

Why Kreocode Matters for Schools

Kreocode isn’t just about learning to code — it’s about using technology as a tool for expression, problem‑solving and real‑world action. By framing coding challenges around global and community themes, the event encourages learners to think creatively while building digital fluency.

For many educators, this kind of project‑based engagement supports curriculum goals, fosters collaboration and gives students an authentic reason to code.

Get Started Today

If you’re a teacher, parent or homeschooling facilitator, explore the challenges now and bring coding to life in your classroom: students can start building, iterating and inspiring others with their digital creations.

📌 All details, challenges, and submission guides are available on the official Kreocode platform.

Share your successful teaching practices and innovative school or classroom projects!

Let’s shine a light on the superstars of Canadian education… like you!

About the Author

Picture of Audrey Miller

Audrey Miller

Audrey Miller is Executive Director and Publisher of L'École branchée, the non-profit behind Engaged Learning. With a background in educational technology and public communication, she focuses on professional learning, digital transformation, and elevating the teaching profession. Active in Canadian education since 1997, Audrey received an EdTech award from AQUOPS in 2013 and was inducted into Quebec’s Order of Excellence in Education in 2019. She also serves on the Strategic Advisory Committee of ACELF. Outside of work, she enjoys cheering on her kids at basketball games and caring for her pet rabbits.

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