Additional References – EngagED Learning magazine, Vol. 3 issue 3 (Spring 2024)
This article contains all the references of EngagED Learning Magazine, Volume 3 issue 3, Spring 2024
This article contains all the references of EngagED Learning Magazine, Volume 3 issue 3, Spring 2024
Discover how teachers can help students become “future ready” for a changing workforce by developing skills like creativity, communication, adaptability, and innovation. Read more to learn 10 ways educators can prepare students for the future.
The City of Calgary, in collaboration with Calgary Board of Education (CBE) and Minecraft Education is excited to bring back Level Up Calgary for Season 3: Parks and Portals! This student-driven civic engagement program utilizes the power of Minecraft Education for students to unleash their creativity and leave a lasting impression on the city.
As technology advances, Canada must address its skills and labour shortages, particularly in the digital sector. The Information and Communications Technology Council (ICTC) recently released a report entitled “Accelerating Canada’s Workforce: Micro-Credentialing in the Digital Economy,” which discusses one promising solution – micro-credentials. For K-12 education, this represents a pivotal shift toward more personalized, skills-based pathways that prepare students for the future.
Surrey School District, in partnership with Surrey RCMP, launched Project Lavender to educate students in Surrey and White Rock, B.C., on online safety and prevent sexual exploitation. Targeting Grades 6 and 7, this initiative aims to create a safer digital environment through school presentations and resource sharing.
Explore this page to discover resources designed to enhance digital competency within your school or school board.
Here is MindShare Learning’s perspective on educational technology trends to watch in 2024. From equity to AI, engagement to cybersecurity, which one seems the most promising to you?
In this article, members of the Ontario Virtual Learning Consortium (OVLC) team present a process they have begun with video game studios to create customized games for their students. The aim is to make learning more interesting, engaging and effective by integrating video games.
Delving into the realm of generative AI assistants opens up a world of innovative possibilities, including for educators. Let’s explore the myriad tasks and feedback mechanisms that these assistants can seamlessly handle, optimizing various facets of educational and professional workflows.
Let’s explore the critical considerations when integrating movies into the classroom, moving beyond the notion of mere entertainment to unlock enhanced learning opportunities.
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